Arrows to move.  Arrow keys also dictate the direction of your jumps, and the wind when you are joined with it.  Z to jump.  You have limited jumps in the air shown by the indicator in the bottom left. Your jumps reset at each platform.

Strong winds push you around.  Hitting a wind bird joins you with the wind until you touch a platform.

Accept the wind, control the wind, find your home.

This game was made solo in 48 hours for the GMTK Game Jam 2021. Wind sound from ZapSplat, all other assets are my own and done during this game jam.

Tips if you get stuck:

1. The wind changes in a sine wave pattern

2. You need to jump with the wind to get to some boosts

3. Your jumps are in the direction of whatever arrow key (or keys) are pressed down

4. You should jump at the peak of your previous jumps for maximum distance

5. Jumps and directional boosts are best if used diagonally up and right


Comments

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I love the wind mechanic :) Maybe a few leafs flying through the wind would add some ambience to the world  

the controls are a bit rough but I liked how you get more and more flaps as you progress.

nothing happened when i reached the house and past it is just nothingness with not even spikes.

It's an interesting idea, but it needs a slower build up. A couple of platforms without wind would help the player get used to controlling the bird before the harder parts :)

Yeah, probably does. It's hard to get a sense of how difficult something is when you're the dev. :) 

How far did you manage to get?

I like the idea of using wind to move further, but it was very hard to reach even the second flag as it was constantly blowing towards me. But good job finishing game jam!